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Roll Sizzle Beef
Space Mutiny
1008
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Posted - 2012.08.28 23:52:00 -
[1] - Quote
So ganking has in some part received one more nail in its resplendent coffin. So in review hulks are still easily killed yet for very little loss in yield everyone can move to more heavily tanked super cargo miners.
The problem: its harder to gank them in 8 seconds so they must be nerfed? No. NPC CORPS. The true problem is NPC corps. Safety nets for the wardeck uninclined. The only desire to truly leave them in highsec is if you mission run due to taxes. Why would the masses of miners want to leave this sanctuary? Nothing. Ore cant be taxed as it is collected unlike bounties.
I would suggest the Empire Ore Permit issued in a joint venture from ORE and Concord due to the lack or resources from within the built up empires. You can ONLY mine in highsec as a player corp for a small insignificant fee (included in your corporation registration so you wont notice it) to force you into a player corp. Any player corp. Just to be a valid target as a entrepreneur.
What would this cause? War targets. What would see more use? Mercenaries. What about new players? A 30 day miner permit that is only useful for pilots under 30 days old. Much like the Cerebral Accelerator booster.
What if I try and mine while in a NPC corp? Concord shows up and confiscates any miner highslots from your fit. (after a warning screen for an invalid target of course)
Haulers can still be protected in NPC corps though. Not that ganking them was ever hard and could still happen to save on wardec cost. Yet we could always make ore illegal if not in a player corp. How about that?
Oh and increase mission runner taxes more in NPC corps.
DOWN WITH NPC CORPS. |

Roll Sizzle Beef
Space Mutiny
1008
|
Posted - 2012.08.28 23:56:00 -
[2] - Quote
Ensign X wrote:Did you come up with this idea all on your own? Your momma must be so proud of you for wearing your big boy pants! Here, have a cookie.  Not enough hate in the right direction. |

Roll Sizzle Beef
Space Mutiny
1008
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Posted - 2012.08.28 23:58:00 -
[3] - Quote
Jim Era wrote:You know, I hate having all of these old threads up on the front page so I'm just going to post in here my hatred of them so that I can not bump them up anymore than they already are.
Quite. I decree NPC corp whining is considered fresh and new again. |

Roll Sizzle Beef
Space Mutiny
1008
|
Posted - 2012.08.29 00:04:00 -
[4] - Quote
Zaraz Zaraz wrote:
Allow wardecs against NPC corps.
Then, when the NPC navy fleet shows up with its caps and supers it'll be just like an incursion for the war-deccers corp alone. And also a bit like faction war where the war-deccers corp is denied access to stations etc until they can take them by force. etc. Sounds like fun!
Alternatively, and a little more simply. Auto movement from a civilian NPC corp to NPC navy in one month. A garbage chute into FW in a way. |

Roll Sizzle Beef
Space Mutiny
1008
|
Posted - 2012.08.29 00:10:00 -
[5] - Quote
Zaraz Zaraz wrote:
LOL, kind of like getting drafted?
Conscription in Eve, could work!
Exactly. "You are not pulling your own weight sitting on your NPC couch. Time for you to earn your keep. Here is your standard issue camo." |

Roll Sizzle Beef
Space Mutiny
1009
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Posted - 2012.08.29 00:33:00 -
[6] - Quote
Virgil Travis wrote:I'm liking the ideas, NPC corps are part of the reason so much ganking has been going on in high sec, it's the only recourse some people had since the NPC corps can't be war decced. I think the idea of preventing all those mining alts from sitting in NPC corps has some merit, if they want to affect the economy they should have to deal with the possibility of others affecting their livelihood. That would sure shake things up.  That's all it is. And the apathy of a few individuals shows just how often it has come up before. Yet this most glaring flaw has yet been addressed. Only a few symptoms but not the disease. It's not miners, its not gankers, its not the act of living in highsec. It stems from NPC corps. The revamp of the wardeck system is pointless still. Once npc is the proper rookie stepping stone as they always should have been. The new mechanics actually become used. |

Roll Sizzle Beef
Space Mutiny
1010
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Posted - 2012.08.29 00:53:00 -
[7] - Quote
Mr Epeen wrote:Roll Sizzle Beef wrote:... to force you into a player corp. I guess the concept of 'sandbox' only counts for some and not others. How about when your sec status goes to neg 5 you are forced to stay out of high sec? How about if you are global you are forced not to be able to warp and your weapons don't work? I thought so. Mr Epeen 
The argument for sandbox should be player content. NPC corps are CCPs fault it is player abused. As they tried to nudge more people out of it with more taxes proves this. Yet they only really effected mission runners. And that poor group got more nerfs than just a npc tax. Yet plenty still farm them just as many still mine with the same old awful mechanics but in new awesome "balanced!" ships.
Making people accountable for their effect on the markets is exactly the same as being punished after GCC. I don't believe you can warp after GCC in high anymore anyway. If your sec status is -5, all players can attack you anyway. That is sandbox. That is being accountable for your actions which led you to -5
Come up with better. |

Roll Sizzle Beef
Space Mutiny
1012
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Posted - 2012.08.29 01:16:00 -
[8] - Quote
Mr Epeen wrote:Roll Sizzle Beef wrote: If your sec status is -5, all players can attack you anyway. That is sandbox. That is being accountable for your actions which led you to -5
Come up with better.
That's not the same as neg 5 being forced to rat up their status to be allowed in high sec. Even neg ten has a free pass in high sec. So the gankers get a free pass but you want to take what little shelter is left for the casual player away? No that it would ever happen, but it sure would be Interesting to see how fast the server population drops if it ever did. Mr Epeen  And current NPC players can effect the biggest part of the game, the market. Almost completely unrestrained in the so called "little shelter" with the only interruption from the smallest of communities, the gankers. So instead, NPC corps should get a free pass to not play with the rest of civilization because you say you are casual? The "casual" does not need NPC protection. My alts are in personal corps and have never been harassed. If I am, my god, I have mercenaries. What else would you use your isk for? If you are targeted, you are not as casual as you let on. Or you said something stupid. Which should lead to consequence.
Natsett Amuinn wrote:Yes, those 500 guys on average, at any given time in each of the NPC corps, are the reason for all of EVE's problems and why people gank. Dear OP, How many high sec corps is your little 2 man corp currently at war with? Because when I'm flying around high sec on my alt, I see a shitton of people in player made corps also flying around high sec. And explain to me, why exactly, that guy in a barge, who is a member of a player corp got suicide ganked while he was mining again? Oh, because the guy who ganked him was in an NPC corp, and the other guy didn't want to pay the wardec fee or put himself in a possition of being attackable while flying around high sec. Oh hay goon with alts. Good thing miners got that giant buff huh? Good thing that crime watch change will make those npc griefers with high sec standing attackable by all right? |

Roll Sizzle Beef
Space Mutiny
1013
|
Posted - 2012.08.29 01:46:00 -
[9] - Quote
Nyancat Audeles wrote:Roll Sizzle Beef wrote: As if I wasn't clear enough: DOWN WITH NPC CORPS.
Sometimes, I think that players like you are the reason that so many players drop out of EVE. I do not think you understand that newbies like me need an NPC corp. We also pay 15% tax rates or something like that, so you have no right to complain. Who cares if 5 carebears worth 50 billion ISK are in an NPC corp? It makes no difference to the game. It's like saying, cars are bad for the environment, so lets just throw all cars off a cliff. Without the CAS NPC corp, I probably would have left the game a long time ago. The whole point of an NPC corp is to let a player build up a solid base of ISK before they continue on to go into a bigger corp. /end thread Kneejerk much? NPC corps purpose is to learn the basics of the game. Then release you like a haw.... ...a dove into the wild. I am not railing for their ultimate destruction. I ask for them to serve their purpose and then are dismissed. A month. A whole month should be plenty of time to get the basics of the game and find a few people. Specially with revamped new player experience. |

Roll Sizzle Beef
Space Mutiny
1013
|
Posted - 2012.08.29 02:04:00 -
[10] - Quote
Mr Epeen wrote:Roll Sizzle Beef wrote: And current NPC players can effect the biggest part of the game, the market. Almost completely unrestrained in the so called "little shelter" with the only interruption from the smallest of communities, the gankers. So instead, NPC corps should get a free pass to not play with the rest of civilization because you say you are casual?
Oh. I see now. You want to force station traders, who's entire life outside a station was moving to a trade hub, into being able to be war decced. Yup. That'll sure change the entire high sec dynamic. You'll have 'em running scared.  But, whatever... If it makes you feel any better, I agree. I'm no stranger to being at war and not even realizing it, let alone having it affect me in any way whatsoever. As to how you expect it will change anything...vOv Mr Epeen 
The trader is not my concern. Its the beginning of the chain. The raw goods I'm concerned with. Which is of course not all coming from NPC, but enough to be rectified. Dealing with market trader .01 isk scum is a whole different issue which is neither here nor there with NPC corps as you so professionally pointed out the obvious, wardecks are useless.
Why leave a problem. It may not be "the" problem to Eden's ills, but to ignore the cracks weakens everything. The more immunity to basic gameplay breeds more risk adverse players. |

Roll Sizzle Beef
Space Mutiny
1013
|
Posted - 2012.08.29 02:12:00 -
[11] - Quote
ashley Eoner wrote: In case you're wondering I was welcomed to eve by having my first ship ganked when I undocked to do the tutorial missions. Dude just killed me for no apparent reason and when I asked why he screamed "NEWBIE CAREBEAR GET OUT OF NPC CORP" and then blocked me. Days later when I attempted to start mining I was ganked in my hoarder. This doesn't include the rampant can flipping and overall obsession of certain vets who make it a point to hang in the newbie areas just to grief people.
If people couldn't hide in NPC corps to begin with, think you would have been ganked by someone saying stop hiding? You have inherited a legacy of ****. You can either change it, or fall in line with the mediocre lifestyles those before you set in motion. |

Roll Sizzle Beef
Space Mutiny
1013
|
Posted - 2012.08.29 02:22:00 -
[12] - Quote
Lady Katherine Devonshire wrote:This could easily become one of those wishes that comes back to bite people in their behinds, and while the flow of tears suddenly in the other direction might be amusing at first, in the end it would only result in even more whining to change it back - and if I know those lovely sadists at CCP, that's right about when they start laughing maniacally for about five minutes straight, grin, say "NO!" and resume laughing again.
Just like dual mw drives or ABs on ships. or AOE doomsdays, npcs corps going from zero to 11% tax, lvl5s leaving highsec, incursions screwing with space. People will get over it and adapt. |

Roll Sizzle Beef
Space Mutiny
1013
|
Posted - 2012.08.29 02:29:00 -
[13] - Quote
Bully Hedro wrote:One more "Those guys should be forced to play the game like I do" thread.
-1 One more "Right, kick ass. Well, don't want to sound like a **** or nothin', but, ah... it says on your chart that you're ****** up. Ah, you talk like a ***, and your ****'s all ********. What I'd do, is just like... like... you know, like, you know what I mean, like.."
Thanks for your valued input. |

Roll Sizzle Beef
Space Mutiny
1013
|
Posted - 2012.08.29 03:07:00 -
[14] - Quote
Bommel McMurdoc wrote:Roll Sizzle Beef wrote:Bully Hedro wrote:One more "Those guys should be forced to play the game like I do" thread.
-1 Thanks for your valued input, very insightful. He's got a point though...... Miners permit? Really? a Newcomer gets into the game in his nice new rookie ship with a civilian miner and and pretty much zero isk and now he's gotta pay a miner's permit? sure, it'll give him the hint that mining isn't a widely acceptable career, but shouldn't that be his decision?
And if you would read. It costs actually nothing. Being part of a player corp IS the permit. And newcomers get 30 days to mine in npc corp in the original idea. The other current alternate is no special changes, just after a month, those that choose to stay in NPC corps are drafted into npc navy if you don't choose to go into the private sector. Staying forever inside a NPC corp was a horrible design choice.
Most against me assumes I am a ganker, or a wardecker, or someone who they think gains something out of this. I am, I would. a meaningful universe. I would be in a player corp just like you. Oh wait. I am in a player corp. There are only two in my corp? OH NOES! Who will I talk to. Oh I can fleet with other corps and make custom channels? ...interesting. |

Roll Sizzle Beef
Space Mutiny
1020
|
Posted - 2012.08.29 14:43:00 -
[15] - Quote
Solstice Project wrote:Oh crap, i wish there were other things to shoot at than miners ...
Yeah, like NPC corp Tengu bots. |

Roll Sizzle Beef
Space Mutiny
1024
|
Posted - 2012.08.29 21:07:00 -
[16] - Quote
MadMuppet wrote:If a player is more than 30 days old and leaves a corp what happens to them in this scenario? They end up in FW? What race? What is they don't have the standings to be in the FW? What if they are a free trader and end up in an apposing races FW area? What are the intended plans to address corp hopping? What would you do to stop the hundreds of new corps made each day to avoid wardecs?
Sounds like a lot of coding work for very little outcome.
The miners permit via being inside a player corp was the solution to allow people to rotate in and out of NPC corps, you just couldn't be untouchable industrialists. Dumping people into FW was just another direction that needs better refinement. |

Roll Sizzle Beef
Space Mutiny
1024
|
Posted - 2012.08.29 21:33:00 -
[17] - Quote
Sorlac wrote:It is only fair that if we are going to force miners to PvP then we should also force PvPers to mine. You seem to think being held accountable equals PVP. Even though it only makes you a valid target, should someone want to even bother attacking you.
A better strip mine weapon is to force overheat the targets modules so you either A: make them kill you faster. Or B: burn out all their mods out so they cant do jack. |

Roll Sizzle Beef
Space Mutiny
1025
|
Posted - 2012.08.29 21:59:00 -
[18] - Quote
Sorlac wrote:Roll Sizzle Beef wrote:Sorlac wrote:It is only fair that if we are going to force miners to PvP then we should also force PvPers to mine. You seem to think being held accountable equals PVP. Even though it only makes you a valid target, should someone want to even bother attacking you. A better strip mine weapon is to force overheat the targets modules so you either A: make them kill you faster. Or B: burn out all their mods out so they cant do jack. How exactly would you "hold someone accountable" in a way that doesn't involve PvP? Also if someone has irked you enough that you feel they should be held "accountable" then you can easily do so while they are still in an NPC corp; as long as your willing to put a little work into your revenge that is. Also my post wasn't about turning mining lasers into weapons, but about forcing PvPers into mining similar to how PvPers want to force miners to PvP (yes I know not all PvPers want soft targets, but then this change would not affect them anyways).
Previous NPC corp miners don't have to grab their guns when wardecked. You can avoid them. You can pay them off in some agreement. You have a free ally to bring into war to do the shooting for you. (Plenty would love a free war, though they may not be as helpful as a payed group.) You have more slots for more allies.
What else are you going to spend your NPC corp "earned" ore on? |

Roll Sizzle Beef
Space Mutiny
1026
|
Posted - 2012.08.30 00:38:00 -
[19] - Quote
Tesal wrote:I bet the OP would love to goose step all over those newbs. That is what this thread is about.
A highly impractical stomping technique. I rather interrupt the miner botters, the tengu mission botters, or 25 account miners now in macks or skiffs which only have ganking to worry about. There is no interruption. if ganking occurs. In 5 minutes, they are out there in another mack. There is too much wealth in high due to zero long term threats in NPC corps. (Long term being everything longer than 15 minutes) Takes longer to become space rich in high, yet there is little to no sink. They just sit there. bloating the market. |

Roll Sizzle Beef
Space Mutiny
1026
|
Posted - 2012.08.30 00:49:00 -
[20] - Quote
Karl Hobb wrote:Roll Sizzle Beef wrote:They just sit there. bloating the market. Dirty stinkin' carebears. Is there a word beyond that? This isn't just living in highsec and passive. Yet living on a pedestal on top of highsec.
|

Roll Sizzle Beef
Space Mutiny
1027
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Posted - 2012.08.30 01:53:00 -
[21] - Quote
Thrym Garsk wrote: Here's the deal. I don't want to be in a player run corporation right now. I don't want particularly want to get ganked in high sec(which is very much possible if you screw up, even as is). I don't want to get wardeced, and frankly I don't want to contribute to the play experience in any meaningful way until I am good and ready to do so.
That's fine. Great even. Its those though that use this cover to in fact "contribute" to the play experience without other players being allowed to "contribute" to their play experience in kind return. I don't want to kick anyone out of highsec. You still have concord protection. ... When not wardeced. And if players are really that casual. You have two other characters to play. As casuals are not playing to be space rich right? |

Roll Sizzle Beef
Space Mutiny
1028
|
Posted - 2012.08.30 03:33:00 -
[22] - Quote
Tyberius Franklin wrote:Roll Sizzle Beef wrote: And if players are really that casual. You have two other characters to play. As casuals are not playing to be space rich right?
I never really found creating alts to be casual friendly as creating and training alts puts a hold on any skill development on your main, and casuals are less likely to have multiple accounts to make that a non-issue. Yet it doesn't take much SP to max out mining, or even mission running. What would these casuals start training? Carriers? noo... Science and industry? Well a lot of that requires POS stuff as station slots of filled for weeks and requires a real corp.
In other news. A lot of angry people with safe NPC alts. |

Roll Sizzle Beef
Space Mutiny
1028
|
Posted - 2012.08.30 03:37:00 -
[23] - Quote
Shizuken wrote:Roll Sizzle Beef wrote: Ore cant be taxed as it is collected unlike bounties. Wrong. It IS taxed, when you sell it. easily countered by market alt the never fears decs anyway as they never leave station. |

Roll Sizzle Beef
Space Mutiny
1028
|
Posted - 2012.08.30 03:50:00 -
[24] - Quote
Tyberius Franklin wrote:This takes the prior statement about supports and magnify it exponentially. Add things like training different ships for different factions and you can easily find yourself in different races, weapons, ship classes and tank types. All in all leaving you very little to go to get a competent (SP-wise) subcap PvP character.
Remember, NPC casual. The vast majority arn't training for a competent subcap PvP character. They get into an Exhumer, t3, or a faction BS. and they go grind. The argument was training up an alternate character was too intensive for a casual. You have them learning every subcap and support skill beyond what they do day after day. |

Roll Sizzle Beef
Space Mutiny
1028
|
Posted - 2012.08.30 04:49:00 -
[25] - Quote
Antisocial Malkavian wrote:Dude; seriously; wardec goons. Im sure theyd accomodate you for targets. Or EVE-UNI Id rather target their npc corp alts producing thousands of ice an hour. Though that's not really specific to any one alliance. |

Roll Sizzle Beef
Space Mutiny
1033
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Posted - 2012.08.30 19:37:00 -
[26] - Quote
Ensign X wrote:Roll Sizzle Beef wrote:Shizuken wrote:Roll Sizzle Beef wrote: Ore cant be taxed as it is collected unlike bounties. Wrong. It IS taxed, when you sell it. easily countered by market alt the never fears decs anyway as they never leave station. I hate to break it to you, but even a max-skilled Trade alt is still paying tax on EVERYTHING they sell.
Thought there was additional npc corp taxes on market trades. Well then, since it only effects bounties and mission payouts. multiple reasons to ever leave the safety of a NPC corp as a miner now isn't there no matter how long you have been playing. |

Roll Sizzle Beef
Space Mutiny
1035
|
Posted - 2012.08.30 22:18:00 -
[27] - Quote
Herr Hammer Draken wrote:Somebody wants to be able to pick on the noobs easy targets to get easy kills. hehe
Hey youngen. Giving you the benefit of the doubt that you're not an alt. How much would you say you know about the game after two months now? After doing tutorials and all that shtick.
Serious input as I actually don't want to hurt new players. I want to hurt the ones on welfare who are in fact capable of honest work, but would rather have the cake and eat it too. |

Roll Sizzle Beef
Space Mutiny
1035
|
Posted - 2012.08.30 23:11:00 -
[28] - Quote
Arec Bardwin wrote:Roll Sizzle Beef wrote: DOWN WITH NPC CORPS.
Shall I do a formal Heil salute while shouting this, or will a more relaxed Heil salute do? Furvor is appreciated, but whatever fits your energy level for the moment. |

Roll Sizzle Beef
Space Mutiny
1036
|
Posted - 2012.08.31 00:08:00 -
[29] - Quote
Herr Hammer Draken wrote:Jenn aSide wrote:Roll Sizzle Beef wrote:Herr Hammer Draken wrote:Somebody wants to be able to pick on the noobs easy targets to get easy kills. hehe Hey youngen. Giving you the benefit of the doubt that you're not an alt. How much would you say you know about the game after two months now? After doing tutorials and all that shtick. Serious input as I actually don't want to hurt new players. I want to hurt the ones on welfare who are in fact capable of honest work, but would rather have the cake and eat it too. OMG so much this. It's all about fairness. And they can not war dec you either. The grass is always greener on the other side of the tracks. I say this because if being in an NPC corp is so much better than being in a player corp then why are you in a player corp? Everybody is free to choose where they want to be in EVE. Fact is you made your choice and could be in a NPC corp if you wanted. My guess is you all have an alt in a NPC corp that is probably 3+ years old right now anyway.
Way to go answering that question, alt.
|

Roll Sizzle Beef
Space Mutiny
1036
|
Posted - 2012.08.31 12:58:00 -
[30] - Quote
TharOkha wrote:Please dont be so pathetic. I have never seen any hisec mining corp wardeccing another hisec mining corp over hisec asteroid fields. We all know that OP is just about wardeccing miners in NPC corps, not about wardeccing PvPers in NPC corps. Its all about easy targets  Yes. Because if you have never seen it, it never happened. And of course its about wardecks. We have mentioned multiple times why. If you're having a hard time seeing the differance between rookies and older players abusing the system for mindless 99% risk free minging but 89% proffitable isk/hr mission active grinding. Why let the most fundamental game effecting activity receive zero drawbacks compaired to everyone else in game? Atleast mission runners pay a security tax. |

Roll Sizzle Beef
Space Mutiny
1036
|
Posted - 2012.08.31 15:59:00 -
[31] - Quote
Joe Risalo wrote:Roll Sizzle Beef wrote:
Haulers can still be protected in NPC corps though. Not that ganking them was ever hard and could still happen to save on wardec cost. Yet we could always make ore illegal if not in a player corp. How about that?
LOL, wow dude. You just dropped the ball on this one. This is basically you saying "Do as I say, not as I do." This was under the original context of making a high sec miners license which I admited would leave some jobs still protected via NPC corps. Then shortly afterward someone came up with the idea of just kicking all players after X amount of time or SP met. Which I like better than leaving ANY job protected by any NPC corp.
Its better to ask for clarification than go on a presumptuous rant beforehand. |

Roll Sizzle Beef
Space Mutiny
1037
|
Posted - 2012.08.31 23:24:00 -
[32] - Quote
Mr Epeen wrote:How about just leave the poor miners alone for now. They are in one of the lowest ISK per hour professions as it is. Mr Epeen 
Why do you think its such a poor profession though? It couldn't be because there is a massive flood of lower materials could it?
Then comes the problem of massive ore reserves as this has been going on since time immortal. It isn't a one phase solution, would be nice if it was. On one hand a current incentive for a large rolling change would of course ease the pain. Yet if massive afk fleets start to fizzle the lack of overload would start to actually make it a wealthy, or at least more wealthy profession on its own as long as they don't make themselves too obvious of a target, or make friends with groups who can protect them if they really want to hoover all of the Forge. I actually like Vincent Athena corp pos booster idea couple that with ring mining. A pos boost would be an incentive for player corp yield. And would secondarily keep those large mining fleets from just sticking each individual miner in its own player corp for wardec protection. It wont nullify npc mining, boo but acceptable, as it should end up being an equal penalty others face in NPC corps. |
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